unity shadow setting Supporting tagline
Refence
http://docs.unity3d.com/Documentation/Manual/Shadows.html
http://www.gameres.com/thread_182344_1_1.html
利用projector 制作实时投影 http://www.youtube.com/watch?annotation_id=annotation_636868&feature=iv&src_vid=WezpIHO_crw&v=994_6GZo3hs 目前最好选择非实时的阴影解决方案 1.设置模型 Inspector -> Model -> select -> Model -> Generate Lightmap UVs 2.设置 Light 的 Shadow Type: Hard Shadow / Soft Shadow 3.要投影的物体设置为 static 4.Window -> Lightmapping, 对各选项进行配置 5.关闭相机的 shadow
Published
26 February 2013